What’s Involved?

The adventure race sits at the heart of the Dell Technologies Management Challenge and equates to a 2-day multi-stage race which will test and foster the development of the team in completing the race. Teams generally comprise members of all abilities and the challenge to the team is to support each other in the various disciplines of canoeing, running, mountain biking, hiking and map reading.

As well as focusing on team building the race will test the teams’ fitness, communication and drive as teams compete against each other to complete the race in the shortest time. A range of penalties across the weekend which are communicated to teams in advance and at the team briefings.

The sport of adventure racing is sweeping the UK at a phenomenal rate. Adventure racing is one of the few sports where just completing a race is often considered a victory. Emphasis is placed on teamwork rather than individual achievement

Adventure racing offers an easy crossover for cyclist, runners and water sport enthusiasts.

2019’s event has 8 stages (4 on each day)

Day One

Stage 1 – Mountain Bike (10.4km)

Stage 2 – Fell Run (4km)

Stage 3 – Canoe (1.5km)

Stage 4 – Mountain Hike (13.6km)


Day Two

Stage 1 – Mountain Bike (9.5km)

Stage 2 – Hill Run (3.5km)

Stage 3 – Mountain Bike (8.7km)

Stage 4 – Run (pairs to run set loops of 1.5km, 3km and 5km)


The team representing your company/organisation comprises of 7 members:

  • 6 team members who will compete in the Adventure Race.
  • 1 Team Enabler(coordinating management task, logistics, team support and adventure race substitute)

We strongly advocate mixed teams to encourage diversity, ideally each team must have a minimum of one female.

Teams can choose their best and most appropriate 6 for a specific stage. No substitution is allowed during stages unless the Race Director provides specific authorisation. Route maps and detailed information on the weekend can be found in the Weekend Information page. Event rules and stage notes will be circulated ahead of the event weekend. Further information on teams can be found on the Team Composition Page.

  1. Management task

Each team will be presented by a ‘live’ Action for Children charity case study based on the event theme for the year prior to the event start. 

In parallel to the adventure race, teams must complete this task within a set time period and submit it by by Saturday evening. Information on how to submit the task will be provided in event rules sent to each team captain and there will be allocated time and space available for teams to work on their tasks on Friday afternoon at the start of the event between 2pm and 5pm.  

Coordinated by the Team Enabler, teams need to analyse, formulate and propose a strategic solution for a management issue within the charity.

The submitted entries will then be scored by a partner business school who will award scores which will affect how many minutes are taken from each team’s final challenge. 


Scoring Band (%) Minutes taken from final time
90 to 100 60
80 to 89 54
70 to 79 48
60 to 69 42
50 to 59 36
40 to 49 30
30 to 39 24
20 to 29 18
10 to 19 12
0 to 9 6



  1. Charity Challenge

Teams will also compete to raise the largest amount for our partner charity Action for Children

  1. Set up your individual Team page on Just Giving
  2. Mobilise your whole team to market this page and implement your fundraising plan.

As a guide we respectfully ask that teams target a minimum of £1,000 for  Action for Children and for the team raising the most overall there will be a prize and recognition at the event. Time will be taken off team’s times according to how much money is raised.